Craft & Technology
Discover how Bartley Secondary School builds creativity and innovation through Design & Technology, Art, Food Education, and Robotics. Find out about the skills students develop and the hands-on programmes that bring learning to life.
Vision
Curiosity and Imagination DRIVES Innovation
Mission
Embracing INNOVATION as LEARNING Developing CREATIVITY as a SKILL
By the end of a Bartleyan's education in Bartley Secondary School, a Bartleyan will be able to:
Design & Technology
Cultivate visual-spatial thinking through sketching, experimenting and prototyping using appropriate materials and basic hand tools/equipment/machines safely.
Develop an appreciation of function, aesthetics and technology in design through everyday products and their implication on sustainability.
Exercise judgements for design appropriateness with respect to the users, functionality and the environment.
Develop confidence and pride through turning ideas into physical objects
Food and Consumer Education
Understand the importance of nutrition for long-term health.
Apply basic principles of consumer education.
Apply basic financial principles for everyday decision making and planning.
Appreciate and develop an understanding of food, nutrition and trans-cultural awareness in the global context.
Nurture and develop critical thinking, problem-solving and creativity, a spirit of enterprise, innovation, and aesthetic awareness; to make informed and discerning food and consumer-related decisions.
Develop positive attitudes and values for the well-being of the community (families and society).
Demonstrate effective and responsible use of resources for the individuals and the community.
Art
Develop sensory awareness and imagination.
Develop visual inquiry skills to discover and explore their surroundings.
Acquire skills that enable them to describe and interpret artworks.
Create artworks to share their ideas, thoughts and feelings.
Cultivate a spirit of innovation and experimentation.
Understand and value art from a variety of cultures and context.
Develop self-confidence and sense of achievement
Mobile Robotics
Develop capabilities and skills for problem-solving and critical thinking through automation and robotics;
Apply and refine design approaches in automation and robotics towards a viable solution;
Stimulate curiosity and interest in automated technology through design and build activities;
Have an awareness of:
4.1. the impact of automated technology on society, industry, business, home and leisure;
as well as
4.2. the changing and progressive nature of automated technology.Acquire knowledge and skills in preparation for post-secondary technical courses; and
Incucate and practice safety consciousness and safe working habits.
Signature Programmes
Inculcating an appreciation of the Aesthetics & CT (ACT) through various platforms E2 Programme (eXcite & eXplore)
Drawing up ICT-based and Collaborative learning lesson plans
a) E2@DT
Outward Bound@ACT
Sec 1 Sketching and Technical Skills Workshop
Sec 3 AEM
Sec 4 Auto Desk & OEL to IKEA
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BUILDING DESIGN SKILLS WORKSHOP
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BUILDING DESIGN SKILLS WORKSHOP
b) E2@NFS
Outward Bound@ACT
Sec 1 LJ to HPB
Sec 2 Hawker Culture Experience
Sec 3 Culinary & LJs to Farms & Factories
c)E2@Art
Outward Bound@ACT
Sec 1 & 2 AEP for Visual & Performance Arts
Sec 1 LJ to National Gallery (SOVA)
Sec 1-3 exhibition of artworks
Sec 3 LJ to Singapore Gallery & Artist’s-led workshop
Sec 4 LJ to School’s Exhibition
Arts Experiential Programme Day
The Arts Experiential Programme is a dedicated day for Secondary 1 and 2 students focused on exposing them to diverse art forms. Through hands-on experiences, the programme aims to foster creativity, appreciation for the arts, and personal expression.
The day features a blend of:
Cohort-Based Activities: Shared arts experiences for all students, such as a stop-motion animation demonstration or a live vocal performance.
2-Hour Workshops: Focused, hands-on sessions in various art disciplines like Art, Dance, Music, and Literature/Drama, allowing students to explore their interests.

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